Archive for August, 2007

I’m not sure where the myth comes from. I’ve experienced some creepy pugs, but never did anyone ever blame the healer unless they had a really good reason for it. And by good reason I mean something like “the previous healer in our party had less healing than our retri pala”, while in a Botanica run.

I have however left a party because I simply felt unfit to do the healing (& rezzing) on the particular party, it was a Mechanar run, the tank had 9k health and was really oddly specced. People kept dying, I got aggro a zillion times. I asked if he had some fire res gear with him, and he was like “que? fireres? what’s that?”. Of course it’s not exactly necessary in Mech (2nd boss), but since he was seriously undergeared I figured he could’ve used some extra stamina that comes along with the res-gear. So I left after the 10th time I died, saying “ok, I can’t do this guys, you better find a replacement”. I think I should’ve gotten the message at the invite: “you’re looking for a healer?”, “yes, but ooc rez”, “is someone gonna die then?”, “ok, you can come”.

And I have seen some pretty crap priests healing my furry behind. Shielding at the pull, healing the very instant I get damage, renewing at pull, having no mana after like 2 mobs even after using both a mana pot and his or her fiend, not to mention the crap talents they take (no mp5 while casting, no 70% reduction against interrupting a cast, etc etc (it’s a 2 point talent for heavens sake, druids need to put 5 points in the equivalent talent))

Seriously, in my opinion, as a healer you NEED the 70% chance reduction. Why? Because in regular instances, when you get aggro you’ll never die instantly and if your gear supports it, you can HoT yourself and easily continue healing while one or two mobs are on you. Even when wearing cloth. The 70% will make sure your Healing Touch won’t take 10 seconds to cast, but maybe 4 seconds at Max, most of the time just 3 or 3.5 seconds. You seriously do not want to be helpless and not able to cast anything but instants and even making the party wipe just because you figured 2 or 5 points were better spent in spirit tap or whatever sorry excuse for a healing talent you can come up with.

This is the main reason why I feel I’m seriously gimped as a healer in a battleground – or even a lvl 20-30 instance – if I’m specced Feral. You simply cannot get a cast done where HoT’s simply don’t have the punch to heal another player or yourself quickly enough.

Anyway, back to the subject. So yes, I have had doubts about healers, I have had issues, I may have hinted them that they shouldn’t do certain things like shielding and healing at the first bit of damage I receive. But come on, those things are just things you Have to know already when you’re lvl 70.

It’s like caster dps classes that get aggro and then keep on casting and critting until the tank can hardly taunt the mob anyway anymore because of the insane amount of threat they generate. If he’s whining about healing at that point, the caster should be hanged, not the healer.

If you either said ‘mana break’ in party chat or if you’re just simply drinking and clearly below 50%, and still mobs are being pulled, it’s not your fault people die.

No healer should get blamed of causing a wipe, unless:

  • they are undergeared,
  • they e-bay-ed the char,
  • they DC-ed,
  • they’re not healing the priority cases,
  • they don’t care about threat,
  • they use damage spells instead of healing spells.

And even if the healer DC-ed, it’s still Not his or her fault technically speaking.

To conclude in a nutshell, if you’re a healer and you’re being blamed because of deaths and wipes, you should:

  • Recall what happened,
  • Check your own gear,
  • Check their gear,
  • Laugh at their stupidity (or Learn from your mistakes).

I’m rambling, but I just get pissed when I think of the injustice of this all.

Personally, I’ve never been blamed a bad healer. I’ve been cheered upon because of my healing a lot, and I always try to do the same to other healers when I’m tanking or dps-ing.

There’s a nice pick-me-up if you’re saddened about events and your spec if you’re Alliance. Go do a battleground and support heal your fellow players. Knowing alliance, you’ll be on top of healing right after the top 3 to 5 horde players, and you’ll feel you’ve contributed something to the war simply because no other Alliance player gives a shit about healing others and therefor never win other battlegrounds besides AV.

I think I can go on and on about this, but it’s not exactly a constructive guide, so let’s leave it at this.


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Food & Pots for Durids during raids

So I wrote a summary of consumables on our guild’s Druid forum…

  • Some things are now updated for conditions post patch 2.3.
  • Amanna found out about some Temporary Weapon Enchants for Ferals, added those. ( 07-03-2008 )
  • More extensive info on even more pots and pans for bears can be found here. ( 25-05-2008 )


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Holydin Itemization

A short article I wrote on our guild’s forum about Holy paladin itemization.


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Search terms – part 2

The Moroes fight

  • moroes fight

On WoW-Wiki, Bosskillers, etc. there are plenty of strategies to read on the Moroes fight, so I won’t be discussing those. I can explain how our guild does it most of the time though.

The strategy depends a bit on the adds you get, they’re randomly assigned as soon as you spawn the instance. (yes, I just said spawn) Anyhow, there are 4 adds to deal with, and there are 6 different possibilities to choose from. You can find the different adds here.

The fight pretty much requires there to be at least 2 priests to keep 2 adds shackled during the entire fight, simply because they’re just not doable with all the garottes going on. We always take a minimum of 3 priests with us, either all holy or some of them shadow.

If you get either or both the shadow-priest add or the holy-priest add, they should die first. You can tank them to make it easy for your dps, or just whatever, they should be constantly interrupted and killed asap, because they will either heal one of their fellow undead, or drain your mana.

While the adds are being killed, 2 tanks should be assigned to Moroes. They should both be at positions 1 and 2 of the threatlist, so keep an eye on your ktm or omen addon. As a feral you may choose to try and keep an add with you as well next to Moroes, so dps can do their thing without getting hurt. After 2 adds are down, dps can start focussing on Moroes. Keep the remaining shackles up, and try to keep up with both tanks and garotted people. The longer Moroes stays alive, the harder the fight will be.

Basicly this means you need everyone to be well geared to either dps, heal or tank. Attumen is a lot easier in comparison to this fight, but it’s certainly not impossible if everyone knows what to do.

The bonus healing stat

  • wow bonus healing

The most important stat of a healer is ‘Increases healing done by spells and effects by up to…’. This is plainly because it increases the amount of health your healing spells restore. The exact amount of extra restored health is however not always as much as the stat indicates. It depends on whether it’s a heal over time or a regular heal, the casting time of the spell (before talents), and the rank that is used in comparison to the level of the caster. You can pretty much find all about it over here, here and here.

You can increase the effect bonus healing has upon your healing spells using talents. In the case of a restoration druid, the bonus healing is scaled upon your bonus healing. Paladins and balance druids have scaling on intellect, which isn’t very effective most of the time as the amount of intellect doesn’t increase on gear the way bonus healing does. But it depends on your preference ofcourse.

So go get that gear with healing bonus instead of ‘damage and healing’ or int-gear (or spir-gear).

Cat DPS Rings

  • wow druid cat dps rings

Well this is a fairly easy subject. Choose Agility above anything else, after that it’s either Strength or Attack Power. The best randomly enchanted rings are suffixed with “…of the Tiger”, “…of the Beast” and sometimes “…of the Bandit”. Check AH regularly for these rings, it’ll be worth it. The rest of the ring selection you can find at Emmerald’s cat dps list.

I’m still using Lightwarden’s Band for both tanking and dps, you can get it if you’re revered with Aldor. And you get a pretty nifty ring when you’re exalted with the Sha’tar.

Caverns of Time

  • Black Morass Durnholde

The Caverns of Time instances; Old Hillsbrad Foothills, Black Morass and Hyjal Summit. You have to do some prequests first to be able to enter Old Hillsbrad Foothills, these will lead to followups that require you to completely finish the Durnholde event.

When you have finished helping out Thrall, you’re allowed to enter The Black Morass where you have to complete the Opening the Dark Portal event.

After the completion of the Dark Portal event in the instance, you can also complete the Karazhan master’s key quest, since it is only then that you can speak to Medivh in person.

To enter Hyjal Summit, you must complete the Vials of Eternity quest, involving clearing both SSC and The Eye.


  • wow shaman mp5

Restoration Druids differ with Restoration Shamans on a few things, including this subject. Druids have a talent to turn 15% of their spirit into MP5 While Casting, Shamans don’t have that luxury. Elemental shamans do have however a talent to turn their Intellect into MP5.

When checking upon my source of minimum KZ stats, I do see that a shaman should have the same amount of mp5 as a Druid.

That said, for raids, do get plenty of mp5, you will need it. If you can’t get it on your mail-gear, at least get some on your mace and shield. I’m not sure if leather or cloth will be an option, but at least don’t ‘gimp’ your +healing.

In other words, please check out the guides on your class forums, because I have no clue what I’m talking about. 🙂 Perhaps also the Shaman Wikispace?

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Search terms – part 1

Seeing the search terms people have used to end up at this blog, made me think about whether they’d be able to find the answer on this blog. If you’re one of those people that searched for something, I’ll try to summarize the different terms and answers to possible questions.

Search terms – Violet Signets

  • violet signet
  • violet signet quest
  • respec violet signet

You’re probably all looking for the different Violet Signet’s and the quests that are part of this ingenious reward system Blizzard came up with. *cough*

If you gain a new faction status with the Violet Eye (friendly, honored, revered or exalted) quests given by Archmage Leryda will be marked as completed, and you’ll be rewarded with a certain type of Violet Signet. When you hit friendly, you’ll be able to choose between 4 types of rings connected to the following quests:

  • Path of the Violet Assassin (for melee dps)
  • Path of the Violet Mage (for ranged caster dps)
  • Path of the Violet Protector (for tanks)
  • Path of the Violet Restorer (for healers)

Once you complete 1 of these quests, you’ll be stuck in that questline. So once you’ve chosen for example the Violet Restorer path once you hit friendly, you cannot exchange the ring for a Violet Protector ring once you hit honored. Now, I have done this, so I’m really not happy about the choice I made back then when I hit friendly.

If you check the in-game Online Knowledge Base however, you’ll soon discover that you’ll be given the option to exchange the ring once you hit Exalted with the Violet Eye. You can also find it in the patch notes of patch 2.1.0 “An option is available at Exalted with the Violet Eye to turn in faction ring along with gold for a different exalted-level faction ring“. You will have to pay 75g to exchange the ring.

Search terms – Stats required for tanking Karazhan

  • minimum druid tank gear kz
  • moroes crit

This is a bit of a complicated story, and it depends on who you ask for eg. minimum stats. I’ll try to sum up the ‘musts’.

Druid tanking heavily relies on ‘as high as it can get’ stats Armor and Health (stamina). Next to those you’ll need Dodge (preferably by Agility). You’ll need Armor and Dodge to either avoid or mitigate melee damage, you’ll need health to give healers time to keep you alive.

Bare in mind that a druid bear cannot Parry nor Block attacks, so we have to compensate with a lot of armor and health. You’ll likely have to match twice the armor a paladin or a warrior tank has to do the job.

Avoiding crits is a Must in raids, you’ll have to be ‘crit-immune’ for raid bosses. Eventhough this doesn’t mean you’ll never be crit, it reduces it to the absolute minimum that’s possible. Getting this immunity means you have to work on the Defense stat. No, don’t use resilience, defense will also give you dodge.

To reach ‘crit-immunity’ against lvl 73 elite bosses, you need 415 defense and 3 points in the talent Survival of the Fittest. You really need those talent points there, otherwise you’ll have to stack up your defense more than is actually possible with leather. Warriors and Paladins don’t have a similar talent, and need to have 490 defense. Getting more then 415 defense as a druid will not eventually nullify the slim chance to be crit, but it will however keep increasing your dodge. It’s generally advised to go for agility, armor or stamina after you’ve hit 415 defense.

That said, there Are some bosses who will have an increased chance to crit someone, and at that point 415 won’t be enough. It’s not generally known yet which bosses in the TBC raids have an increased chance, however there are rumors that Dual-wielding bosses do have an increased chance. This is where the name Moroes enters the scene, Moroes is a dual-wielder. I personally have not been crit yet by Moroes while having either 417 or 415 defense and about 16 resilience, but this doesn’t prove anything.

The raw figures

There’s a list circling the web with minimum stats of every class and spec to enter Karazhan, you can find the list and the discussions here:

These links show the minimum stats you’ll need to aim for, but are in no way ‘musts’.

Tanking Druid stats prioritized:

  1. 415 defense and Survival of the Fittest talent
  2. 20,000 armor
  3. 12,000 health
  4. 20% dodge

Attack power and crit chance has no real importance besides the ability to generate more threat by damage. Crits are an easy way to increase your threat output.

You can use the Emmerald Gear lists to lookup the gear you’ll need.

Well, that’s about it I guess. The post’s become a bit bigger than originally planned, but it’ll have to do.

Oh, btw, here are some references where you can check out the details on tanking stats:

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To be brief on the subject

We did alright. Some annoying things happened, some good things happened. We did Attumen and Moroes in one swipe, and we wiped 2 times at Maiden, but we got her eventually.

I got an epic boots upgrade for my cat-dps set off of Moroes, so I’m not complaining about the loot. Our pally MT got a nice epic from Maiden, a shaman got some healing mail things, and some of our dps casters got some stuff. Not a bad night at all. Saturday we’re going to see a nice Opera.

Looted off of Moroes: Edgewalker Longboots

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Another curry

So we tried to gang up again at the back entrance, ready to slash and dice a Curator. Trying to imagine us being in a pretty well divided range of classes, I figured we we’re going to actually kill him this time. The second attempt seemed alright, but there was a noticeable ‘something is wrong’ on the damage-meters. Couple of people were doing a substantial amount of dps, where others (yes, this includes me) were either slacking off, or were seriously under-geared. Looking at people’s armory entries after that doesn’t help the positive thinking I was aiming at.

It’s a shame that some people just rush into getting attuned to Karazhan, while their gear really isn’t up to it. You can pull it off by just doing the five-man instances with well-geared and experienced players, but surely Shadow Labyrinth, Steamvaults, Arcatraz, Durnholde and Black Morass must’ve given you some hints.

Currently, I think, we’re in a situation in the guild where we just can’t say things like “hey, why are you at the bottom of the dps list?” or “You can’t come along with a raid if you don’t have these minimum stats”. We just have to keep trying until people get it on their own and do something about it or come across something with better stats and then put it on.

Well, anyway. Well, you know, I feel a bit guilty that I can’t deliver enough dps either. I don’t know, I think I do attribute a lot as an off-tank, main-tank, casual dps, occasional innervate and backup healing, but my dps gear just isn’t up to standards yet. And I really should get better gear on that area, because that’s just what gives us that advantage. We have both tanking talents and dps talents in just one tree, without having to respec you can just switch gear and switch to cat or bear depending on the situation. I should be making advantage of that.

Or maybe I’m just being a bit too hard on myself, because well, I do have about 4 sets of gear with me all the time, including some resistance gear and situational gear. The fact that only 2 sets are really up to standards (the tanking set, and the healing set), is really just because I’ve spend an awful lot of time into gathering it. To spend so much time again on cat-dps gear, while I’ve done all the cool quests to get tanking gear rewards instead of the dps rewards, will be an exhausting experience.

Can you believe I even have a caster-dps set, while I have no intention ever to change to balance? I figured it would come in handy in some boss-fights and PvP. In PvP however I’ve been pretty much using my tanking, cat-dps, or pvp-healing gear sets, and not the caster-dps set, simply because you don’t want to wear cloth when facing a couple of heavily armed horde characters. I have used the gear on the 1st boss in Mechanar, which is pretty nice because you don’t have to worry about getting into melee range and die by some close range explosion.

To continue our adventures, we headed for some bats and demon doggies to be able to kill a beast boss. We ended up doing the bat-boss again, who dropped generic useless-stats leather on us. A nice purple shard for the person with the luckiest /roll.

And they all lived happily ever after…

note to self: make a /emo category.

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