An odd search has surfing around on the blog stats; “why does bonus healing go down when in resto spec”.
My first response would be something like “What? What the… What?”
Assuming the search isn’t about Shamans (though it could very well be), I can imagine as well that someone is comparing his or her +healing on the character stats screen in Resto spec to a previous Feral spec.
If before swapping spec you were feral, probably leveling and trying out talents, there’s a possibility you got a combination of SotF and Nurturing Instinct. Nurturing instinct increases your +healing by a certain stat (now Agility, used to be Strength?), and SotF increases base stats that could increase your healing.
It shouldn’t worry you that the +healing is going down, because you’re going to increase your healing by using full +healing gear. And your resto spec is going to be the silent force behind your healing abilities by increasing its worth in actual healing. Where you had for example +100 extra healing out of +500, the resto spec will make your +400 healing be worth about +550 healing for Healing Touches, +550 for your generic HoT’s, and not to mention an extra +15% of healing done for Rejuvinations. And this will all increase as you increase your main healing stat, as opposed to the less abundant strength and agility.
So I think I can safely conclude that freaking out over the visual statistics isn’t really needed, and you can safely stay resto
/edit; See comment below from Kriyet of Bladefist in case Balance was the previous spec \o/